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Grand Theft Auto

May 5, 2008

I loved the game.

Grand Theft Auto IV, developed by Rockstar Games, is a blast. But, since I'm adult, I can can enjoy playing the game with a clean conscience.

I don't have to worry about what my parents will think about me. I just have to worry about what the wife thinks while I play the game.

Anyway, back to the game:

The main character the user controls (Niko) can drive drunk, fly a helicopter and, yes, still enjoy a "cup of coffee" within the vast world of Liberty City.

Grand Theft Auto has it all. I'd say its a version of Leisure Suit Larry evolved to the 21st century with guns and more than enough ammo.

I wasn't able to play the game online so I'll reserve judgment for later. I do imagine that the online version is just as stellar.

From what I remember about the previous three installments, GTA IV has a brain. The user has to make decisions.

Mainly the timeless, age-old question "should I let him live?"

Making the decision to assassinate another character is about as easy to do as going to breakfast and asking for eggs over-easy or scrambled.

The cars are fast and the cop cars, rightfully stolen, are faster.

I couldn't figure out the helicopter. But I did get into it a fly it straight up after I learned the cheat codes. Try the cheat codes only if you're like me. Since I rented the game I wanted it was fast as possible. I like to worry about the story details and the "integrity" of the game later.

My character died a horrible death when I mistakenly abandoned ship about 1000 feet in the air.

The body didn't bounce like I thought it would. Splat would better characterize the description.

The missions are pretty easy. The adrenaline pumped up as I got farther along in the game and when the wanted level increased so did my heart rate.

Sex is still very much a part of the game. So be careful moms and dads. You don't want little Johnny picking up a prostitute and taking here to wherever.

The best thing about the game is the violence. It always has been and always will be. It's a little rush when you shoot someone on a video game.

Don't like the way a stranger talked back to you, pow, right between the eyes.

The weapons available (rocket launchers, oozies, AK-47, Molotov cocktails) are a dynamic mix of destruction.

I say at least rent the game to see what all the fuss is about. It plays out like an extended movie.

And if you get hooked, which I was recently diagnosed with a case of the GTAs, go buy the game and don't sleep for a few days.

Isn't that why the modern work corporation invented "sick" days?

Posted by Clayton Hein at 2:49 PM | Permalink | Comments (0)


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